Space Jump
This is my 2D platform project. I added the following elements:
- The game contains 3 levels. Actually I'm not good at designing game maps, so the game is much more like a test of game functions...
- I cancelled the instruction button in the main menu. Necessary explanations will be directly presented in level1.
- I added a gallery which is common in many R-18 games. You can unlock the items within it by completing the levels.
- I changed the rule of the camera's movement. When the player approaches the edge of the map, the camera won't keep following the player, so it won't show too much content beyond the map.
- I changed the number of times allowed to jump at once, so normally the player cannot do the second jump. But I also designed a pickup(the green one) which gives the player a chance to jump in the air.
- I designed a platform(the cyan one), which would disappear after being stepped on for too long.
- All the platforms are one-way, the player can jump onto a platform from right beneath, without being blocked.
Credits
Created by Jimmy Zhang
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Windows.zip 43 MB
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